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Archive for May 21st, 2008

$318 WiFi network bridge connects two locations up to 5 miles apart

May 21st, 2008

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If you've tried every antenna and extender on the market today with subpar results, HD Communications is apt to become your new best friend. The outfit has just revealed its HD26200, a "complete outdoor wireless network bridge in the 802.11b/g unlicensed 2.4GHz band that sells for only $318." Said device bridges wireless internet between two locales up to 5 miles apart without requiring a single RF cable, being that both Ubiquiti network radios are powered over Ethernet. If you're looking for the catch, the bridge does require a direct line of sight between the two locations, but the firm is reportedly looking to expand its non-line of sight family by the summer's end.
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Technology

The turnaround begins? Twitter gets its $15 million funding

May 21st, 2008

Today was a very bad day for Twitter. Yes, it was down on and off throughout the afternoon, but that is really a given at this point. The bigger news was its admission that it had no idea what the problem was that was causing its downtime.

The service has reason to smile tonight though as it has closed its second round of funding, according to GigaOM.

The new round is said to be for $15 million and will put Twitter’s valuation near $80 million. Not the $150 million some were suggesting, but not too shabby either.

Previous investor Union Square Ventures is said to have participated with another, as yet unknown firm leading the round. We’ll update when we know more.

Hopefully now the repair and healing process can begin for the service, which, despite my criticisms, I still am very bullish on.

[photo: flickr/tracy o]

Technology

Q&A: Hard-driving Seagate CEO talks about making money in storage

May 21st, 2008

Bill Watkins is a hard driver. The CEO of Seagate, the $13 billion hard disk drive maker based in Scotts Valley, Calif., is racing to take advantage of the boom in storage as digital media spreads everywhere: to iPods, home servers, game consoles, handhelds — not to mention desktops and laptops.

The Texas-raised son of an oil man has been CEO since 2004. He joined the company in 1996 after Seagate bought rival disk drive maker Conner Peripherals. Watkins, a former enlisted soldier with Army, views morale as critical. That’s why he started “Eco Seagate,” a week-long endurance program in New Zealand, way back in 2000. At a cost of $2 million a year, he puts 200 employees through the grueling adventure program – which culminates in a rock-climbing, mountain biking, and kayaking endurance race. Fortune just posted a story on the most recent trek.

He recently talked loudly above the din at the Foreign Cinema restaurant in San Francisco with a group of journalists. He was outspoken, crass, and he pulled no punches. His style invokes the same gregariousness of Seagate founder Al Shugart, who favored Hawaiian shirts and ran his dog for Congress. What doesn’t quite come through here is the cackling, almost maniacal laughter that punctuates most of Watkins’ sentences. These days, he is glad that storage is on the upswing because everybody needs it to store all of their music, videos, pictures and games. Here’s an edited transcript of the interview.

ON THE GROWTH OF THE STORAGE MARKET

VB: Is storage a commodity?

BW: It is and it isn’t. We thought it was a commodity. But I’ll tell you, in the last four years, the most money in electronics has been made by storage companies. Intel’s growth is slowing down. In storage, the profits and revenues are up. It’s because storage is everywhere, not just in online businesses. You have a terabyte of storage in your home now, or you soon will. Look at an iPod. The music has to be stored somewhere on servers. That uses our enterprise hard drives. And guess what? It has to be backed up. More drives. Then the user downloads it to a desktop or notebook. More storage. And they need more backup. Then they transfer it to a hard drive on the iPod. It’s all about content being delivered digitally. It creates an ecosystem of storage devices. The center of that is all hard drives. A seven-megabyte song is stored a lot of times. Video is even more data. Then you take it, mash it up, and put it on MySpace or on YouTube. The number of petabytes being stored is consistently up 60 percent a year. That’s not even counting new applications, like on a storage device in the car.

VB: So digital media is driving growth?

BW: It’s going to go on and on and on. Look at all of those bootleg copies of concerts and music recordings out there. They’re getting digitized.

VB: That would be crazy if all of the bootlegged recordings got uploaded and stored again.

BW: This is going to be phenomenal. If all content in the world gets digitized, then you’ll have multiple copies. You will have a copy. It’s going to sit in the server cloud. It’s going to get backed up. That’s our Kool-Aid and we’re grateful for it. I talked about this bootlegged concert thing in the Wall Street Journal. You wouldn’t believe it but three billionaires emailed me and asked me about digital recordings of Grateful Dead concerts. I said I didn’t have it. But it’s amazing how social media gives a new life to these things.

VB: There are a lot of Deadheads out there in the corporate world. I guess the Grateful Dead were the start of social media?

BW: I don’t think I would have made it through my teenage years without the Grateful Dead. People emailed me and said they’ve got Dead tapes. That’s just a small thing. But it goes back to social media. The Dead had a huge social following.

VB: You’re thinking of putting storage servers into homes?

BW: If you look at the ’90s, it was all about digitizing the work place. Now it’s about digitizing the home. How do you bring this to a unified system. We think the handheld has a little storage. The car has a little. But the home has a lot. You carry it with you.

VB: Is Seagate going to manage that experience?

BW: Yes, that’s the ideal. We’ll become a big software play. We will put our software on the storage to manage it for you.

USING ECO SEAGATE TO BUILD TEAM MORALE

VB: What’s your thinking behind Eco Seagate?
BW:
It’s a way to break down barriers and get to know people. We’ve got more than 50,000 employees. The only way you can handle the scale of a company like ours is structure and function. How do you break down those barriers and bring back human nature into our company? I had a discussion with a guy on one trip. I told him that the most important thing in my life was to get my daughters through high school without them becoming pregnant. That guy said it was his No. 1 goal too. We may be a billion dollars different in income but we are really just the same humans. I’ve done 10 of these Eco Seagate trips now. The stories from those trips about teamwork come back into our culture. I want to create the right stories in the right atmosphere so those people come back and use those stories at work. We’re creating the culture of our company this way.
VB: It’s all physical tasks?
BW:
Yes. But you have to make an emotional attachment in order to create change. People get emotional when they’re physically tired. They get emotional in a different environment. Here, they’re isolated. They have to learn to ask for help and give it. You can be in the worst physical shape and do it. We do a 36-kilometer race. It takes nine or 10 hours for the best to get through it. There can be overweight people. But they can have three or four people help them through it. They would never be able to do it themselves. We have gotten every team through for the last seven years. One of the most rewarding races we had was when we had a woman who was so overweight that we couldn’t go 100 yards without taking a break. We came in at 10 hours and 45 minutes. But it was so rewarding. I was getting frustrated with her. She was so out of shape, but she had a trainer. I remembered thinking at a point, “I’m going to sue that trainer.” But that was the wrong attitude. You realize you have control over one thing in your life — that’s your attitude. You can be cold and wet and miserable, or you can be cold and wet. That woman started crying when she realized that she was going to finish the race. Her husband had died a year earlier. She said she thought her life was over. She was thinking of killing herself. She said that we showed her how she could come out here and do all of these things.

VB: How many people have gone through it?
BW:
About 2,500 people have gone through it. We do it every year. It costs $2 million but we’re a $13 billion company. I don’t get this. People talk about their employees being the most important thing. But when it comes to spending money on them, they don’t. Employees are an asset or a cost problem. We invest in our assets.

VB: How many people drop out of the company because of Eco Seagate?
BW:
I get two or three every year. I had a senior vice president drop out.

VB: Do you have a Club Med option for those kinds of people?
BW:
No. This guy wanted to be a CEO. We had a discussion at the event. I told him to go do it. I said I would help him. If that’s what your life’s goal, go do it. If I don’t convince those people to leave Seagate, I think I’ve failed.

ON WHERE STORAGE IS GOING


VB: What do you have at home?
BW:
I have Kaleidescape systems. I have six terabytes. I have pictures, movies, music. They’re all distributed. I download everything digitally. People aren’t going to carry things around like physical media disks like DVDs. It’s not about physical distribution. It’s about electronic distribution.

VB: Do you think that Google is ever going to charge me for all of the stuff I have stored in my Gmail account because they can’t afford the online storage?

BW: If it is pure storage, it’s not so bad. The problem is that if you are constantly accessing what you have stored, the bandwidth costs are phenomenal. One thing I’ve looked at is business models. You would think the easiest way to do downloads to the TV is video. The bandwidth won’t get cheap enough to keep downloading those movies to you over and over. If you keep accessing the data, they have to pay for the bandwidth. It’s the bandwidth. They are banking that you’re never going to use what you stored.


VB: Will you become close enough to the customer to know what is in that data they are storing?

BW: Yes.

VB: So you can sell ads against what you know is in that data?

BW: Yes. I have to also worry about competing with my own customers like Dell and HP. When you get into home storage, the component costs of the drives are the biggest. So we think we have a cost advantage over everyone else. What I don’t have is a brand name.

VB: So there is a lot of debate about cloud computing versus client computing, the server versus the desktop. Microsoft has said storage in the cloud isn’t a threat to them because computing will stay on the desktop. But others say that whoever is closest to the storage will be the winner. They will know what’s in the data and can sell ads against it. They have the ad model and that is more powerful. You’re close to the data. What is your view?

BW: For us, the best thing possible is both things happen. You store data in the cloud and you also store it on the client. We believe that people want it near them and they want it far away too so they can access it from anywhere. The same content will end up being duplicated in both places. What is the cost of downloading content? If you download it once a year from Google, it’s no big deal. If you download it three times a week, it becomes a problem for Google. I think the cloud wins if there is no cost problem.


VB: How is the market for storage in video game consoles? (Picture: no, he’s not flipping me off).
BW:
Both Microsoft and Sony are having a hard time figuring out what they want to do with storage. They always use a media disk. To try to reduce their costs, their offer an option without a hard drive (at least Microsoft does). Everyone defaults to buying a game console with a hard drive. Sony has a big cost issue because they had to have a hard drive and Blu-ray too. They want people to turn on a PS 3, go to this Home space, which is like YouTube and Second Life. You walk around with your avatar and look in your picture book. The problem is that is a massive amount of storage. Sony is caught between wanting both physical and electronic distribution. That battle is over. Electronic won. They fought the wrong damn battle.

VB: But people don’t have the patience to wait for downloads.

BW: Yes. Bandwidth will improve enough where it will happen. I wouldn’t give up on the cloud computing, though it is more expensive now. People will watch lousy content if it’s easy. That’s the great thing about people. They will take the path of least resistance. Why read something interesting if they can watch something free or easy? People are watching commercials on YouTube. It’s a damn commercial. It’s some PR hack trying to sell me something. There are hundreds of thousands of hits on these things. I go back to the early days of TV. They watched Howdy Doody. They gave it away free. With the Internet, it’s the same thing all over again.

VB: IBM is getting very excited about Second Life as the metaphor for computing in the future. It will all be 3-D.

BW: They are pushing Second Life so hard. It’s a mantra within IBM. What is not obvious to me is the business model. What they need to get is a lot of people selling stuff in those stores online. They think we’re all going to live with avatars. I don’t see how people make money at it. I’m having a hard time with it. If you’re in World of Warcraft and you’re selling people a higher-skill level sword, that isn’t a $20 billion market. That’s what IBM is looking for, a $20 billion market, not a $1 billion market in five years.

VB: You’re not into this totally connected life?

BW: When I quit my job, I’m going off the grid. I’m going to make it happen. I won’t have a cell phone or a PC. I’m an anarchist at heart. You won’t be able to find me or watch me. I’ll be totally analog. Right now, I can’t live that life. I’m paranoid, waiting for the end of the world. I’ve got my bunker.

VB: Why is Seagate so interested in gaming? Do you want to sell drives to gamers?

BW: We have the PS 3 drives and the Xbox 360 drives. What is interesting to me about gaming — it’s not about selling into that market. We’re a $13 billion company. Why would we put a lot of effort into a $300 million market? I think gaming is the right skill set for the future. They are comfortable with technology. They will buy my home networking stuff. And they tell people about your products. They are influencers. I want to capture them young and then have them as influencers for the rest of their lives.

VB: So in the next 12 months, you’re going to try to get people to think about storage?
BW:
We’re trying to. It’s the Wild Wild West for your home now. How can we put a service on top of our storage? Everyone wants to do account control for your home, to control all of the storage. It’s wide open. Cisco, EMC, HP, Dell, and Apple are all trying to get in there. We are too. Every one of them needs to us to enter the home storage market. We’re competing with our own customers here and are trying to establish our own retail brand.

VB: You have lawsuits with the flash chip makers?
BW:
Yes, I’m suing them all. I have one interesting patent on flash. Drive guys are legalists. We looked at what patents we needed. We bought a patent from HP. HP didn’t realize what they had. It said that if you put solid state storage in a notebook, desktop or enterprise application, and the format is half an inch to five inches, I own that technology. If you want to sell ice cream with one scoop, I own it. If you want to sell it with two scoops, I own it. If you want to sell it with three scoops, I own it. If you want to put in ten scoops, you can probably do that. If the courts uphold this patent we have, it’s a showstopper if you don’t pay me. Everybody in the enterprise, desktop or notebook, they can’t handle solid state like solid state. When you start making it look like a hard drive, then you violate an application patent that I have. Samsung and Toshiba are probably OK. We have all cross-licensed each other. The SanDisks of the world don’t have licenses.
If you liked this interview, please let us know through comments. And here are links to other recent interviews:

Byron Acohido, author, “Zero Day Threat”, on who to blame for identity theft

Bob Aniello, marketing chief at THQ, on mass market video games

Wagner James Au, author “The Making of Second Life”, on life in a virtual world

Mark Bernstein, CEO of the Palo Alto Research Center, on life beyond Xerox

Jeff Boyd, CEO of Miles Electric Vehicle, on the future of cars

Jim Crowley, CEO of Turbine, on keeping the online game machine humming

Jon Goldman, chairman Foundation 9, on game development as a model

Seth Goldstein, CEO Social Media, on social networking’s future

Bing Gordon, former chief creative officer, Electronic Arts, future partner at Kleiner Perkins, on leaving EA

Steve Jurvetson, partner at Draper Fisher Jurvetson, on the cleantech revolution

Max Levchin, CEO of Slide, on social networking

John Lilly, CEO of Mozilla, on the hybrid nonprofit-for-profit business model

Marissa Mayer, vice president for search at Google, on social search

Ray Muzyka and Greg Zeschuk, co-founders of BioWare, on making great games

David Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism

PopCap Games top executives Dave Roberts and John Vechey, on making games fun

Steve Perlman, CEO of Rearden, on funding R&D for startups

Jeff Pulver, VOIP pioneer, on the future of voice

Gordon Ritter, Emergence Capital, on software-as-a-service

Henk Rogers, Tetris pioneer, on saving the earth

Curt Schilling, founder of 38 Studios and Boston Red Sox pitcher, on starting a fantasy online game

Dwayne Spradlin, CEO of InnoCentive, on expanding R&D crowdsourcing

Mark Zuckerberg, CEO of Facebook, on hiring an outsider as COO

Technology

Twitter VC Funding Done. Raises $15 MM [GigaOM]

May 21st, 2008

I spent most of the day digging up more information on Twitter and its new round of funding that I reported last night. The update is that Twitter reached an agreement with investors today to raise $15 million in funding at around $80 million pre-money valuation. A new investor is leading the round with existing investor, Union Square Ventures also participating in this round. With this round, the company would have raised a little over $20 million in VC backing thus far.

The official news of the deal is going to eventually percolate out, and hopefully I will be able to nail down the specifics on who is the lead investor. Valleywag had mentioned Spark Capital as a potential investor. Meanwhile, I am told that Charles River Ventures, after fighting a bit is now out of the race. The news of new funding comes at a time when Twitter is dealing with a whole slew of its own scaling and infrastructure issues. Today, they almost threw their proverbial hands up in despair.

Technology

Note to Web 2.0 Companies: Early Adopters are not the Mass Market (Dare Obasanjo aka Carnage4Life)

May 21st, 2008

Dare Obasanjo aka Carnage4Life:
Note to Web 2.0 Companies: Early Adopters are not the Mass Market  —  If you work in the technology industry it pays to be familiar with the ideas from Geoffrey Moore's insightful book Crossing the Chasm.  In the book he takes a look at the classic marketing bell curve that segments customers …

Technology

MacBook Airror

May 21st, 2008

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Apparently some audio can't be turned up to F11.
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Technology

Investors flock to Flock with a new $15 million round

May 21st, 2008

Social web browser Flock has garnered a lot of hype since its release in 2005. It’s also won a lot of fans. Both likely played a role in its new, large $15 million Series D round of funding announced today. The round was led by Fidelity Ventures, with all previous lead investors, including Bessemer Venture Partners, Catamount Ventures and Shasta Ventures, participating.

Impressively, this round of funding actually surpasses all of Flock’s previous rounds combined.

This money will be used for the usual purposes such as research, development and marketing. An emphasis will be placed on global expansion as well as the company sets its sites on the 230 million members of social networks globally.

According to the company, since January of this year Flock’s user base has increased by more than 250 percent while its revenue has risen by more than 400 percent. As we’ve reported previously, Flock makes money thanks to a deal it has with Yahoo to use its search technology. This is similar to the deal Mozilla’s Firefox browser has with Google.

Flock is currently testing out its 1.2 Beta version of the software, which includes social news voting site, Digg, integration. This is a pretty good idea and certainly hardcore Digg users will go crazy over it. While I don’t think anyone can accuse the browser of not looking nice, I still find it too slow for my tastes in what I use a web browser for: browsing the web.

Another service, Minggl, shares some similar social functionality of Flock but does it via a Firefox or Internet Explorer plug-in rather than an entirely different browser.

Technology

The Secret History of Star Wars

May 21st, 2008
lennier writes "How exactly did George Lucas develop the script for the first Star Wars? Why were the prequels so uneven when the originals were so good? Did he really have a masterplan for six, nine, or even twelve episodes, and why did the official Lucasfilm position keep changing? And just how big an influence were the films of Akira Kurosawa on the whole saga? Michael Kaminski's The Secret History of Star Wars, Third Edition is a free, thoroughly unauthorized, e-book that brings together a huge amount of literary detective work to sort fact from legend and reveal how the story really evolved. Download it or have your nerd credentials revoked."

Read more of this story at Slashdot.

Technology

Leading Chinese social network 51.com raising $50 million round, to launch platform for third-party developers

May 21st, 2008

I’ve just landed in Beijing and I managed to get to a Chinese tech conference called CHINICT in time to hear some interesting local social networking news. 51.com, one of the largest social networks in the country, is closing a $50 million round and plans to launch a platform for third party developers later this summer.

This is notable because 51.com has more than 25 million monthly active users, and more than 100 million total registered users, making it the second largest social network in the country behind Qzone. While I hear that other large Chinese social networks are also looking at launching platforms, 51.com appears to be the first one to discuss its plan publicly. Also, it is separately launching the alpha version of a casual gaming platform in August.

I asked 51.com senior vice president Yonghe Yao if his company was planning on supporting existing open standards provided by Facebook’s platform (which has already been licensed to competitor Bebo), or the rival Open Social standard championed by MySpace and Google. He tells me that his company is evaluating open standards from US companies and hope to incorporate as many standards as possible.

Leading application companies that are already on Facebook and other social networks have been eyeing the Chinese market, as Slide chief executive Max Levchin told me last month. Its not just that Chinese social networks are some of the largest in the world, it’s about revenue.

51.com, for example, made 44 million in revenue last year, 70 percent of which was from virtual goods and other user-related revenue streams; the other 30 percent came from ads. In fact, I hear that the largest Chinese social networks are hesitant to open up too much to third parties because they want to make sure they’re the ones who make money from virtual goods.

Slide — and many other application developers — are also looking at virtual good sales as new ways of making money.

51.com isn’t disclosing further details on its funding at the moment; it has raised previous funding from Sequoia Capital, Redpoint Ventures, Intel Capital, and others. Its rivals have also been busy on the funding front. Most recently, neck-and-neck rival Xiaonei raised a whopping $430 million round.

More info on 51.com. It recently launched an instant message service that 1.5 million users log on to every day. It has grown large in smaller Chinese cities, and 80 percent of its users are between the age of 14 and 25. Users spend an average of 41 minutes on the site and log in 18 times per month.

You might have also noted that many Chinese companies have numbers for names — video site 56.com is another one. The reason is that these names are homonyms in Chinese. 51.com sounds like “I want.” 56.com sounds like “I’m happy.”

I’ll be publishing more news from the conference. For other English-language sources, follow web2asia’s coverage here, the collection of CHINICT Twitter hash tags here and Tangos Chan’s excellent China Web2.0 Review blog.

Technology

More Patent Battles Making Your Computer Less Secure

May 21st, 2008
Last year, we pointed to some patent battles among security software companies, noting how the end result would undoubtedly be less secure computers. As these security firms argued over who thought up an idea "first" and who owed who what amounts of money, you can rest assured that those exploiting the security holes couldn't care any less about who came up with what exploit first. In the constant battle between security firms and malicious hackers, distracting the security firms and having resources devoted to arguing over patents (and paying each other royalties) seems designed to just make it that much easier for malicious hackers to stay that much further ahead, while making it more and more difficult for any security firm to actually provide anything close to comprehensive security. And, it's only going to get worse. Slashdot points us to an article about Microsoft's rather broad patent on proactive virus protection, despite the fact that others had proactive virus protection products on the market well before Microsoft filed for the patent. While Microsoft isn't yet doing anything with the patent, the fact that it got it now means that others have to be extra careful in tiptoeing around proactive virus protection -- and that's only going to make virus makers happy.

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Technology

NVIDIA next-gen GPU details leak out, nothing too exciting

May 21st, 2008

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With all the noise NVIDIA's been making lately about slimming down its product line and going after Intel, we were sort of hoping a leak of the company's Summer 2008 roadmap would have some fun surprises in it, but it looks like it's just more of the same. The schedule, obtained by DailyTech, says that we should be expecting two cards based on NVIDIA's upcoming D10U graphics core, currently codenamed the GeForce GTX 280 (D10U-30) and GeForce GTX 260 (D10U-20). The 280 is the full-strength version of the processor, with all 240 "unified stream processors" integrated into the die enabled, while the 260 will only enable 192. The cards both support three-way SLI, and there appears to be integrated PhysX support in the works, but we won't know details until these launch sometime around June 18th. That's great and all, but come on guys -- let's start backing up all that smack talk.
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Technology

HP Greens Its Printers, Meh [Earth2Tech]

May 21st, 2008

It’s a green marketing blitz from Hewlett Packard today. Amid announcements of greener packaging, labeling, manufacturing and energy managment there are some interesting bits — and some disappointing things. Among the interesting is HP’s goal of greening its printers; both planning on improving the overall energy efficiency of their laser printers by 40 percent by 2011, and also tripling the amount of recycled materials used in making the printers by 2010.

A new feature to help achieve these efficiency gains is HP’s “Auto-On/Auto-Off” technology. It’s a sort of deep sleep mode for the printer, turning it almost off, but allowing it to spring back to life when it gets a print job. Regular sleep mode can consume anywhere from 3 to 26 watts while “Auto-On/Auto-Off” mode uses only 1 watt. Users will be able to customize exactly when the printer goes into this hibernation mode.

HP is also rolling out some new services for its corporate customers to help them keep track of their energy use when it comes to printing. HP is offering a carbon footprint calculator and an environmental printing assessment tool to lend some transparency to printing, perhaps giving you pause before you hit “print all.” It seems to more or less do everything Xerox’s eco-office footprint calculator does.

However, the features are more surface-level than disruptive changes. Especially coming from one of the oldest players in computing. The software doesn’t talk to your computer, your network or even your printers. Instead, it’s up to you to punch in the number of printers you have, the number of employees you and have and a rough guesstimate of how much each person prints.

We’re all for improving printer efficiency as office printers probably wind up wasting a lot more energy than many other office appliances. And we’re glad HP is taking steps to explicitly improve their whole printing line. But the new software offerings from HP are underwhelming and not even that smart in an age in increasing networked communications.

Technology

AOL Launching Video Portals in India, Canada, Taiwan

May 21st, 2008
AOL is launching a separate video portal in India to cater to the growing demand for online video in the country. The offering, to be available within a month, will feature video from Indian as well as international sources, a company spokesman said on Thursday.

Technology

Facebook Provides More Redesign Details

May 21st, 2008
Facebook is disclosing more details about the planned redesign for its core member profile pages, as it attempts to regain the layout's orderly, streamlined look that had been one of its trademarks and a differentiator from competitors like MySpace.

Technology

Pitiless Google Steals Search Share From Rivals

May 21st, 2008
Extending its dominance in the search market, Google grew its share of queries in April at the expense of rivals Yahoo, Microsoft, AOL and Ask.com.

Technology

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